Behind the DM Screen (Dec 2017)
I this episode Sam, Jeff, and Mike talk about their games from December 2017.
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I this episode Sam, Jeff, and Mike talk about their games from December 2017.
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In this episode, Tracy, Jeff, and Eric discuss The Verdant Passage, book 1 of the Prism Pentad series by Troy Denning. Their review is followed by an interview with the author!
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In this episode Jeff sits down with the Tome Show's Social Media Guru, Ishmael Alvarez, Total Party Thrill Podcast host I-Hsien, and The Basics of the Game's Jeremiah McCoy to discuss Wizards of the Coast's latest 5e D&D release, Xanathar's Guide to Everything. This group pulls no punches as they talk about the good, the bad, and the ugly found in this guide!
Links:
Xanathar's Guide on Amazon (Affiliate Link)
Total Party Thrill Podcast on Twitter
Total Party Thrill Podcast on the Web
In this episode of the Monstrous Ecologist we tackle one of the oldest and one of the largest monsters in D&D, the Dragon Turtle!
Your Host: Jeremiah McCoy
http://jeremiahmccoy.com
Questions should be emailed to TheTomeShow@gmail.com
Thank you to our sponsors: Noble Knight Games
SOURCES
Chinese Mythology, A to Z by Jeremy Roberts
Wu Za Zu, Xie Zhaozhe (note: I could only find excerpts of English translations. The full book is hard to acquire.)
Chinese Art, Stephen W. Bushell
Dragon Turtles first appearance:
Dungeons and Dragons Original Edition; Book 2 held the first image and Book 3 had the first description of the monster.
Advanced Dungeons and Dragons Monster Manual
2nd Edition Monster Manual
3rd Edition Monster Manual
3.5 Monster Manual
(note: there are no 4th edition Dragon Turtle official write ups)
5th Edition Monster Manual
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In this episode Jeff and Tracy sit down with guests Ishmael Alvarez, Mike Shea, and Sam Dillon to discuss map use in your D&D games. The use of maps and minis necessarily differs from so-called theater of the mind play, and this group discusses the ins and outs of both methods. Lots of great tips and advice come out the discussion no matter which style you prefer.
Links:
Sly Flourish's Guide to Narrative Combat in 5e D&D
I this episode Jeff, Mike, and Sam talk about their games from November 2017. Included in their campaign talk is a quick discussion on how to traverse a maze-like enviornment or a long journey without resorting to throwing a meaningless random encounter at the party every time the PCs get lost.
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In this Episode, Jeff sits down with Matt Mercer, DM of the very popular Critical Role Podcast and creator of the Tal'Dorei Campaign Setting (listen to our review of the book in Tome episode 289). Matt talks D&D - how did he get started with RPG gaming, answers whether he enjoys playing or DMing more, and talks about the carzy ride of being on a popular D&D video-cast!
Thanks to our sponsor: Noble Knight Games - where out of print is available again! Be sure to tell them that the Tome Show sent you!
Thanks to Amy Vorpahl for our opening bumper music!
Links:
Matt Mercer's You Tube Channel
Geek & Sundry Critical Role Podcast Page
In this episode, Jeff and Tracy sit down with Allison Rossi and Jonathan Green to talk about the latest D&D hardcover adventure book, Tomb of Annihilation. They discuss the story elements, main villains, timing constraints, death curse, the trap filled final dungeon, and everything in between. Is it worth the price? Listen to this episode to find out!
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In this episode Jeff is joined by two Tome Show newbies - Simon Oberbrinkmann and Jason Shamblin - to talk about rebinding damaged D&D books. The 5e D&D core books are notorious for falling apart due to the glue used in the binding process. What can you do do when this happens? Other than Calling Wizards of the Coast's customer service line, you can rebind your books yourself, or have a local shop do it. Listen to this episode to hear more!
Here are images of the rebound books discussed in the episode:
Spiral Bound by local office supply store:
Professionally Bound book 1
Professionally Bound book 2
Sleeve Bound
Sleeve Bound comparison to hardcover PHB
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In this episode Mike, Sam, and Jeff talk about their games from September and October 2017. Included in their campaign talk is a quick discussion on how to increase the feeling of oddness in a setting, how to provide a good experience to your players when their PCs are on a long journey, and what to do when the PCs decide NOT to engage with a powerful enemy.
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